Tag Archives: Gaming


Technical Artist, Metaverse


meta careers remote jobs

We are seeking a dedicated Technical Artist to serve as a crucial link between our artistic and engineering teams. This role involves collaborating closely with a multifaceted, interconnected team dedicated to crafting engaging, first-party infrastructure, systems, and tools for our platform aimed at shaping the metaverse.
Technical Artist, Metaverse Responsibilities
  • Partner closely with the engineering and design teams to develop content across a range of devices.
  • Implement runtime logic within a complex real-time environment with performance limitations in mind.
  • Develop broad technical expertise to assist in a wide variety of technical and artistic tasks, including diagnosing and fixing bugs.
  • Quickly solve issues with cross-functional leads.
  • Design, manage and maintain the pipeline from artists and end users through to deployment.
  • Prototype, profile and optimize custom shaders.

 

Minimum Qualifications
  • Demonstrated expertise with at least one of the following pipelines: Environments, Character, Rigging, Behaviors, or Asset Pipeline.
  • You understand architecture for complex tools and pipelines with a focus on content creators.
  • 7+ years of experience developing real-time experiences.
  • Experience in shader languages (GLSL, ShaderLab, HLSL).
  • Experience with game/real-time profiling and optimization techniques.
  • Experience collaborating on multi-disciplinary teams.
  • Experience working with version control systems (Git, Perforce, etc.).
  • Expertise in at least one high-level programming language.
  • Experience to give and take constructive feedback, direct next steps, and communicate clear goals and outcomes to your team.

 

Preferred Qualifications
  • Deep knowledge ol real-time graphics pipeline concepts.
  • Being interested and informed about emerging technologies.
  • Self-motivated, product thinking mindset.
  • Low-level programming experience.

 

For those who live in or expect to work from California if hired for this position, please click here for additional information.
Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@fb.com.
153 000 $/year to 212 000 $/year + bonus + equity + benefits

Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.

Level Designers


Gaming Jobs

Sanzaru Games is looking for talented Level Designers. This should be someone who has a passion for designing, developing, and polishing game levels including level geometry, enemy encounters, puzzles, and moment to moment gameplay. Level designer works closely with the Art team, Leads, and Creative Directors to help ensure game levels have high polish, are creatively entertaining, and progression flow.
112 000 $/year to 161 000 $/year + bonus + equity + benefits
We are interested in all levels of experience, from junior to senior level designers.
Level Designer – Sanzaru Games Responsibilities
  • Design and establish concrete level plan from paper to 3D block out
  • Level scripting and set up using script based languages like UE4 blueprint
  • Work alongside the art team to create the levels feel and overall composition
  • Manage all design related assets and data associated with each assigned level
  • Thoroughly understand level design pipeline from paper to final level
  • Thoroughly understand the hardware limitations and how to design around limitations
  • Work directly with other artists, designers, and engineers to complete levels

 

Minimum Qualifications
  • Proven communication skills and experience interacting effectively
  • 5+ years of industry experience working in games
  • Gaming enthusiast
  • Narrative and storytelling experience
  • Experience Identifying design issues for level design and flow
  • Experience with multi-tasking and adapting easily to change
  • Experience shifting focus of work as needed
  • Working knowledge of Unreal & Unity a big plus!

 

Preferred Qualifications
  • Previously shipped a VR game
  • Experience in 2D/3D art
  • Adobe creative suite
For those who live in or expect to work from California if hired for this position, please click here for additional information.
Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@fb.com.