Welcome to Homa, the gaming technology lab that is taking the industry by storm!
Our team of over 200 people, hailing from more than 35 different countries, is dedicated to empowering mobile game creators worldwide to bring their creative ideas to the top charts.
Our Homa Lab platform offers a comprehensive suite of cutting-edge tools that allow developers to stay on top of the latest trends, test new features in real time, and easily distribute and monetize their games. Our success speaks for itself – our apps have been downloaded over 1 billion times!
Since our inception, we have raised $165 million in total from prominent investors, including Headline, Northzone, Eurazeo, Singular, Quadrille Capital, Fabric Ventures, and Bpifrance. We have also received support from renowned business angels, such as the founders of King, Sorare, and Spotify founders.
But what really makes Homa special is our team. We are a diverse group of artists, business developers, engineers, entrepreneurs, and former strategy consultants who all share the same passion for taking over the gaming industry. When you become part of Homa, you’ll be joining a dedicated team that creates innovative and high-performing games that resonate with players worldwide.
If you’re ready to take your career to the next level and make a real impact in the company, then Homa is the perfect place for you. Join us and let’s create the future of gaming together!
Role and Missions — What you will do
We are looking for a passionate VFX Artist to join our team. As a VFX Artist, you will produce visual effects and particle effects for gameplay elements of a hybridcasual mobile game. This position requires you to take on a considerable amount of ownership and responsibility. You are expected to bring your passion, VFX skills and creative problem-solving to contribute to the project. In the studio, you will work closely with engineers, game designers, animators and other artists to create games that will be played by millions of people all around the world.
More concretely, you will be in charge of:
- Creating visual effects in Unity that are both fluid and responsive
- Controlling the quality and optimization of visual effects systems and assets
- Continually iterating and improving visual effects that are consistent with the overall game
- Working closely with programmers to implement visual effects into the game
- Finding creative solutions for the visual effects challenges